Tuesday, December 30, 2025

2025, 2026 and the Future of MESBG: In the Mind

 What is in the Future for MESBG and what will I be Playing


2025 was a crazy year, A new edition came in, the rules became much more clear and yet there is much debate over the state and future of the game. Many areas have seen a resurgence in players with renewed interest while other areas have seen a loss of players. Regardless of these factors, frankly I dont really care. I'm here to play the game and for now it looks as if it is doing well as a whole and will continue in that direction at least for the time being. 

Going into last year with the new edition on the rise as well as myself finally hitting a level of play where I considered myself a competitor, I wanted to win the Texas league. That I did. I came and throughout the entire year through a mirage of events including the prestigious Nova Open I ended the year with only one tournament game loss. One thing that became a baffle to me about the mid part of the year and specifically after Nova was just how that had occurred throughout the years. Looking back I had been a decent or solid player for the first few events I went to racking a 5th at my first ever event which was a 34 player event. My second event which was smaller I placed 2nd, then my third event I placed 3rd. Through those events I thought of myself as a good player but looking back I see that it was pretty silly and I took solid armies that I had experience with even with my little amount of skill. For example, I didn't use a single brutal power attack with Gwaihir in that first event I played. I didn't mount my Dwalin in the same event which later led to a standfast opinion of mine in regards to infantry heroes. In my second event I ran a bold choice of entirely two handed weapons on my Hunter Orcs with the Pits of Dol Guldur and got handedly beat in round one when a super solid player came up against me then was able to use my knowledge of the army and the power of the list to take down the next 4 opponents. Over all I wasn't bad, but I most certainly wasn't "good". Then 2024 happened. I showed up and took a Men of the West int he last edition and played it for 6 straight months. Through that time it was the longest I had ever played a single list and by the end I felt I had unlocked something in myself. I went to our GT and placed 3rd after a sad loss in round 4 because Legolas apparently just cannot lose fights to f6 3 attack heroes that also have an elven blade. After this ordeal I decided to start running all Cav. This was the moment when my game play went from a good player to a top table contender and led into my 2025 year. I ended the year playing all cav Gondor with Aragorn and knights with captains. I learned how to balance the list and play it as well as playing the Wolves of Isengard and some basic Rohan lists. By the time 2025 had come the combination of a hero heavy Men of the West all infantry and the movement based playstyle of the all cav specifically Gondor and Wolves where you are fight 3 taught me how to master the elements of the game that are essential. Movement, engagement, disengagement, resource management, kiting, the element of baiting and more then anything else how to take a minor advantage or minor dice roll and turn it into an unstoppable momentum in my favor regardless of the odds or situation. 

After this into 2025 I ran all sorts of lists, never doubling up at events and lost one game when I only took captains and faced dragons of the north and won 2 fights the entire game because I had no strike. 

Overall I ran all sorts of playstyles from heavy engage, mega skirmish, hit and run, troop eccentric, hero only, magic and shenanigans. All sorts of tricks. My favorite styles definitely were the skirmish style heavy kiting lists. With this in mind it may come to no surprise the current lists I am working on for 2026. 


I am undecided for my list for the 2026 Adepticon GT as well as the the North American Masters. Currently, several ideas are floating around in my head. I am looking at a all cav Khand, a Umbar with spam Hasharins, Wolves of Isengard, or a funky Army of the Great Eye with a ton of mini casters and Shelob. In terms of the most powerful the Umbar is most certainly the most powerful list and I would rank it as the best army in the game with no really close seconds. The hatred Gondor I have never used once, the stalk unseen is niche and I really only use it on the Hasharins that naturally have it. And thus far I have never needed to use the command changing rule. So what makes it so potent? Well it is simply Corsairs and their mix with the Hashari. Throwing weapons are so nasty, they just are. When you combine a good number of them with a cheap backline, cheap archers that are pretty solid and pair those tricks with 3-4 f5/6 heroes with 3 attacks that reroll on their own throwing weapons and strikes to wound and that cannot be trapped? Well the result is kinda nasty having 4 of these on the battle field is just so nasty while still getting into the 40s when it comes to numbers. I will make this case and many will argue for other lists. However I would say this is the best list to nullify any hero, take down any horde, outshoot just most other lists, and decimate any battleline with 5 3 attack heroes at 700. 

That being said, if I wanted to pick one army that would be able to beat Umbar, It would be my lovely Khand. Khand got so much better this addition with the ability to reach fight 5, have a physical banner and over all retain their 100% shooting. Chariots got a massive buff and these things just walk through armies. At 750 (North America Masters point value) you get 31 units with 4 chariots, and entirely cav. You get 31... bows. 30 cav units and one infantry unit who has a bow. I recently played this list at 600 versus a 50 model Shire army with the 2 fight value buff heroes, the Gaffer, Maggot, Gandalf on cart, lobelia, paladin and a horde. The first turn they traded bow fire and i lost two chieftains horses as well as 3 khandish horsemen in return for 3 hobbits. The next turn I marched made combat and ran over as well as killed in the ensuing fight phase 20 hobbits in a single turn. The following turn I lost the move offs and got countercharged losing 3 riders to killing another 8 hobbits. The next turn I won the roll off on one flank and decimated another 12 hobbits with the 3 chariots on that side and ran over several hobbit heroes in combat as well as wounding the cart. I then board wiped the army in the next 4 turns while securing my relic and running to my board half. This list walks through all of the popular low defense hordes from the shire, to AoL to even to a lesser extent the wildmen minus the nasty crebain. And I didnt even get a chance to heavily kite in that game. I cant wait to play this list more then in just my head. 

Wolves of Isengard I have talked about in depth and the nastiness you can bring to the table is hard to be reckoned with. Especially with fearless, and the ability to hit fight 5 with enraged wargs. 

The Great Eye army functions just like an evil version of my Nova list with way more consistency on shutdown and a bit less on hero killing. You upgrade from Gandalf to the Dark Marshal as well as Muzgur and Kardush. You then downgrade from Gwaihir to Shelob and Tauriel down to Gorbag. Mirror the elves into mounted Black Numenoreans and foot numenoreans. They transfer so equally it is so powerful. Then as a nice bonus you get to buff those laketown into a massive horde of Orcs and take some warg riders to give you a lot of cav heavy numbers as well as 5 hard hitting morgul stalkers to buff from 700-750 for this event. It functions super powerfully having 2 transfixes as well as having depth with kardush able to revive the Dark marshal and more importantly being able to fireball open lanes or heroes who will not resist it because they need to focus on the transfixes that Shelob will capitalize on. Then in addition to this as a major buff from my Nova List you get a massive range of banner effects through the small eye banner effect and the dark marshal as well as tons of courage buffs for yourself and debuffs for your enemy giving this list even more depth. In this build it is most certainly the most balanced and depth filled list other then possibly the Umbar on this list and can take hits and give them and be super competitive in all matchups. 

Regardless of what I end up taking I hope it will be something that will surprise my opponents and be tons of fun to play. 2026 goals, win a major event and keep playing at a solid level and place top 3 in likely the last year I will play in the Texas league. 

Let me know your thoughts regarding what lists I should bring to top events this year as well as fun ideas or takes on how dumb I am for thinking Umbar is top tier. And just wait until i combine Umbar with khand and run grand army of the south with hasharin corsairs and through in some chariots and khandish horsemen as backup. 

Monday, December 8, 2025

In the Mind: A Grand Slam?!

 A Sword Day Grand Tournament

As I mentioned in my preparation blog a week ago, I was going down to College Station for the final grand tournament of the year. I decided after Nova I wanted to settle back into some super fun wacky style lists (not like I hadn't all year or anything like that). So I ran the Grey Company. 

Game 1: Alex in Divide and Conquer: Shadows of Angmar

This was the one matchup I was loathing to see across the table. To match up against a good friend and excellent player round one in the maneuvering scenario when he has a big bat, 3 shamans, and 2 barrow wights with 42 models. Nevertheless we vetoed into Divide and Conquer and set up. I ran Aragorns force at the side without Gulavhar and used Legolas's half of the force to make Gully take the long way around staying outside of range because of the shooting lanes I had set up. My shooting started off solid spending a might and a bunch of shots to take out 1 shaman and over the next few turns just took out some orcs and chipped a wound off a wight. This was important as when i finally made combat with the one small portion with my half army with the twins and Aragorn a random shot with a might killed his barrowwight on that side. Sadly by then one twin was at strength 1... so he died from a wither the next turn and gully killed the other twin. He accomplished that by baiting me forwards by letting me charge the bat. But it meant that I would give up my kiting and shooting. I took it because when you get to engage gully especially in a choke I feel confident. So I ran in with the twins one to combat and kill a shaman that had been exposed. The other ran into the bat and struck. The first twin rolled a 2 high lost his combat and backed away. The next rolled a 3 high and gully's 5 won. He barged killed the healthy twin before the wither took out the other one. Then Aragorn got into the bat and i used my rangers of the north to act as a shield. They minced the orcs around while Aragorn took turns whittling Gully down. Once gully was at one wound leggy shot him out with his one-shot and I cleared the center. I then just mopped up for a board wipe and a nice 20-0 to start off the event. 

Game 2: Barad Dur: Destroy the Supplies

This game was a super quick one. He had Sauron and two chieftains. Turn one i chipped off some wounds off the trolls. Then I marched into his face and met in combat and chopped through the 2 trolls in 3 turns. I then just put everything into Sauron and expecting to quarter myself and win that way I just kept at it. But.... Aragorn did Aragorn things and after 11 ring saves and 3 might later Sauron fell. At this point I had reached and destroyed all of his supplies which left me with yet another successful board wipe and another massive win. 

Game 3: Ride Out: Lords of Battle

We were in pool 4. I was facing another player that is very talented and another good friend. After a year with this list he had racked quite the record and ended 3rd in the event and the league. There were some really fun big ruined buildings with 3 levels... I decided that since they were in the middle of the table I was going to deploy right up in them. I thought about being on the ground for this and just setting up so that my big heroes would be the only ones able to be charged... But then i remembered how poorly my twins and Aragorn had been rolling to win combats. So I decided to let my 14 bowshots with 20 (plus free) might do the talking for me. And since he had 6 or so bows and 8 throwing spears I felt this wasn't a total just non play way as he had ways to fight me just not get mass cavalry charges off. We started off and both called shoots with our Aragorn's he went first and chipped some fate... I went next and with might tallied a nice 8 wounds on horses and 5 riders (3 of which were royal guards). The next turn his throwing spears had 3 hit... 3 pass the in the way to hit Aragorn... and 3 wounded so I used all 3 fate and the free might to block some wounds affecting my leader. I returned fire and took our some more horses and riders getting up to 12 tallies. This continued and he engaged eventually I beat off his Aragorn but never got to kill him. His Théoden was behind terrain the entire game sadly enough, but it worked out well enough for a 3rd massive major victory. 

Game 4: Army of Erebor: Lead from the Front

I was playing against an army that I simply do not fancy my chances in simply a straight fight. Thankfully the Grey Company is so flexible it allows me to engage when, where, and how I want. I used a might turn one to chip off a wound off of Gloin. The rest of the game I got one shooting kill (not even a single kill with Legolas) I then set up to get the right sequence of priorities to get shooting lanes where I marched right into his face when he finally stepped into a little choke. Normally dwarves love this... but not against 4 fight 6 heroes and an all hero list. Throughout the next 3 turns I lost one fight (with Aragorn). I used might on my rangers to keep winning and had to use 3 of the 4 might on the twins to win combats as well. Through this I brought his numbers down to a much closer about 25 of his to my 13 at this point. He started with 38 so I felt great about this. Because I had threatened his heroes early he put them behind 2 ranks to keep them safe which is why the choke was so important as Gimli fought 1 fight all game (Which he lost and took 2 wounds) and gloin fought 2 (where he was killed). His king on the other flank sat nicely practically by himself where i late game sent 3 rangers running at him got a trap after tagging his other friends and had 8 dice with 2 might to win... and promptly rolled 4 high on 8 dice... so that was fun and I didn't get his leader. I ended up just mincing all of his dwarves taking 2 casualties and held 3 objectives 2 entirely and one with the highest tier. This ended up giving me yet another massive win heading into the final round. 

Game 5: Eomer's Grief: Breakthrough

Other then game one I think this is the game that really showed you dont need the Grey Company to shoot and more then that that they are way more lethal in combat. He set up and charged into my face after deploying back. He didnt send in his heroes and kept the two big beat sticks safe to keep vps and protect his objective. It was an interesting choice but it forced my hand. Sadly enough for him... I know this list super well and rushed a twin with 4 rangers up the one far flank taking out all of his cav and securing the objective before running to his back objective. On the other flank I sprinted Aragorn the other twin and my other rangers right into his cav and chopped them down in a few turns. He held the side objective for a few turns but in ultimately even after Imrahil engaged I had to many numbers and won out. Legolas was sniping will protecting my own objective. He took out 3 wounds off of Eomer with a stellar roll and all 3 might. Eomer promptly rolled a 1 on his first fate and decided to use all 3 might t save the fate and trust. He then classically rolled and passed the other 2 fate not giving me the leader wound. Ended up another decent sized major victory as I secured my own objective, the two side objectives, break without being broken and he failed to do any damage to either twin while barely keeping the majority on his own objective giving him another vp. End score 7-3 major win.

The end result was great. I ended up beating the 2nd, 3rd, and 4rth, place finishers who all only lost to me. I placed first with a 5-0 entirely major wins event. It ended up that even if I lost my last game I would have won simply because of how many victory points I had achieved through my differential. So thus concludes the journey the Texas Fellowship this year. A grand slam of the 100 point events. I did that with the Realms of Men at 800, Khazad dum all captains with a king at 700, and with the Grey Company also at 700. As a recap of the year in general I ended up having five 1st place finishes, one 2nd place finish and a 3rd. That third being my worst finish of the year at the Nova Open. Through that time I went 28-1 at events playing lists that all were considered decent, bad, or not very good. (Other then some people consider the Khazad Dum a good list even though I took only 2 khazad guards and the rest rangers and iron guards) 

This year I took

Rise of the Necromancer
Wolves of Isengard
Rangers of Mirkwood
Realms of Men
Khazad Dum
Laketown Heavy Five Armies
Grey Company

Next year I am looking at taking some of these lists...

First to major events I will be taking Umbar or the Grand Army of the south focusing the lowly Corsair as I think that the Hasharin and Corsairs combination lists are the best in the game. 

Umbar
Grand army of the South
Host of the Witch King (All cav)
Battle of Greenfields
Fell Beings of Mirkwood (without the spider queen)
Arathorn's Stand
Pellenor (with Halbarad and spam Rangers)
Army of Edoras
Hunter Orcs
Expedition to the East
Khand
and finally The Survivors of Lake town... perhaps the greatest Darkhorse no one has seen coming. 



Thank you for reading and I look forwards to seeing more play at events and hopefully if I am able to make it show some competitive spirit at Adepticon's newly minted North American Masters with my Umbar. 

In the Mind: The Minds of Moria Podcast, Tactica and More!

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